ADELE GOES TO IMEX CONTINUED….Virtual Reality at Events! Every year, event professionals, venues, event agencies, and event service providers and suppliers make the pilgrimage to IMEX – the worldwide exhibition for incentive travel, meetings and events. This year, we sent our Marketing Manager, Adele Symonds, to Las Vegas to get the inside scoop on what’s hot in the world of events and what we can expect to hit our shores. As expected, virtual reality was a hot topic at IMEX. Here’s what you need to know.
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Virtual reality has been around for some time now, and when it comes up in discussion often event managers see it as a risk that could reduce the number of attendees at events. At IMEX in Las Vegas, I saw numerous creative ways to utilise virtual reality and maximise the impact of this technology, truly wowing attendees with incredible experiences like never before. The most effective way of showing off a destination, venue or experience is to actually SHOW IT! And virtual reality gives this opportunity. Business Events Sydney and Hamilton Island both had great virtual experiences on offer. I tried the bridge climb scenario which took me on a tour over the Sydney Harbour Bridge and my fear of heights immediately kicked in! I gently had to remind myself, “Don’t worry, it’s not real!”. Pictured: Adele holidays at Hamilton Island’s luxury resort, Qualia, thanks to virtual reality.
Hamilton Island’s experience was longer and transported me to the Great Barrier Reef, by helicopter, and to other secluded locations around the island. This sort of experience in real life would have been expensive for an event manager from the other side of the world to attend, so the use of virtual reality in this way was very cost effective and left a unique impression on attendees. Germany also had a very cool virtual experience on offer that took you on a journey around their destination and tourist hotspots.
Many brands, venues and destinations jumped on the opportunity to integrate new technologies into their tradeshow presence, and virtual reality is something that really stood out. The VR experiences were obviously popular, allowing attendees to get a taste of the virtual experience.
However, content really is key when it comes to virtual reality experiences. I also tried a couple of experiences that missed the mark and seemed rather dull in comparison. It is clear that the technology has to be used well and the content has to be clever, creative and of a really great quality. Pictured: Another IMEX attendee enjoying a virtual tour of the Melbourne Convention & Exhibition Centre thanks to virtual reality technology.
What I didn’t see was the use of virtual reality using goggles and a hand held controller to enable me to move around and explore the places I wanted to go. It would have been much more impactful and memorable if I could choose where the virtual journey would take me, but I think the use of this technology will be reserved for tech companies and gaming providers until the software becomes more common place. I look forward to seeing how virtual reality continues to be integrated into the event world. For the events industry, there is a huge opportunity for destinations, venues and tourist experience providers to use the technology to enable event attendees to experience a different world or step into a new reality. … Read More
Event Tech Trends, Part One: Get Ready — Virtual and Augmented Reality Are About To Change Brand Experiences
Mar 19 2018
This is the first installment in a three-part series in which Chris Cavanaugh, EVP & Chief Marketing Officer of Freeman, discusses the event technology that is shaping the future of the brand experiences. This post focusses on the impact and future of Virtual Reality and Augmented Reality and how it will shape face-to-face marketing. Creating new ways for event attendees to visualize, engage, and empathize. This post was originally posted on Freeman blog and is the first installment in a three-part series in which Chris Cavanaugh, EVP & Chief Marketing Officer of Freeman, discusses the event technology that is shaping the future of the brand experiences. Keeping up with event technology can be a full-time job. It seems like every week there’s a new application or piece of technology that promises to revolutionize the world of brand experiences. Deciding which technology is right for a given brand, live event, or audience is not an easy decision, given the resources and budget required. There are many drivers, such as the audience’s needs, the strategy, the environment, the brand narrative, and even the brand’s history (to name a few). The best approach is to ask yourself this: what story is the brand trying to tell, and how does this application help deliver the message in a personalized, compelling manner? In this series, I’ll be discussing three technology trends that are currently on the rise, and offering some insight as to why I think they genuinely offer the best opportunities to enhance a brand narrative.
One of the biggest trends that we are all going to see over the next year is the use of virtual reality (VR) and augmented reality (AR). The technologies are closely related, but VR is about creating entirely digital worlds, while AR is about enhancing reality with digital content. As these technologies mature and prices come down, their applications are becoming more and more evident, not just in creating engagement opportunities for audiences, but also as an integral part of the design process. In other words, VR and AR can be just as useful behind the curtain as in front of it. Let’s face it, not everyone is visual. We could all use a little help, right? In terms of design visualization, VR and AR are creating some breathtaking possibilities. With VR, designers and clients will now be able to preview their designs before anything goes into production — in three dimensions, in real time, and with all the context of size, scale, and depth available to them. In the future, as AR technologies become more refined, clients might even be able to preview their designs and experiences in real-world spaces. These applications aren’t just tools to help us tell stories, they’re also the tools that will help us design and build the worlds in which our stories take place. Let’s face it, not everyone is visual. We could all use a little help, right? In terms of content, VR and AR are just starting to come into their own, and consumers are showing a keen interest. Facebook has invested billions in Oculus, and its developers are working on creating avenues for consumption of 360-degree VR content within users’ timeline feeds. The infrastructure is developing, so now it’s up to us to create the content to fill it. As far as engagement, the research is very promising. Studies have shown that this technology can be an incredibly powerful emotional engagement tool, even more so than TV. There’s a widely held belief that VR and AR have the potential to increase empathy, which in turn could result in a deeper, more authentic connection with audiences. Some brands are even using the technology to let users experience life through another person’s eyes. Consider that we’ve only just scratched the surface of VR’s potential. Brands are currently using VR and AR to let consumers interact with products virtually, visit travel destinations or environments they’ve never been to before, and experience concerts or sporting events from the front row. In just a year or two of content creation, our ability to tell impactful stories has already increased by leaps and bounds.
As developers get accustomed to using VR and AR as storytelling tools, I think we’ll start to see them dramatically expand the use of these technologies and push their limits. In the hands of our most creative people, there’s no telling what new applications are out there that we haven’t even seen yet.
Therein lies the power of VR’s evolution. The Internet was around for years before people discovered that social sharing was the key to driving content adoption. There’s a good chance we’ll see the same growth with VR and AR. Stay tuned for my next article, when I’ll be discussing my thoughts on live streaming and events. The Staging Connections Group Limited (SCGL) was acquired by the world’s largest brand experience company, Freeman, in October 2015. As the world’s largest brand experience company, Freeman helps organisations connect with their customers by delivering seamless, innovative, and immersive brand experiences and events. Through comprehensive solutions including strategy, creative, logistics, digital solutions, and event technology, Freeman helps clients increase engagement and drive results. ... Read More